Server Texturepack loading screen isin't vanishing
Opis
Sometimes when I go on a Server that uses a Texturepack like Cytooxien or wanna play a game mode on Hypixel that needs a Texturepack and i download it from the Server it can happen that I am stuck at loadingscreen. Not everytime but then it can also happen when i deload / leaving the Server that i am stuck at the loadingscreen.
I play normaly with fabric so I thouhgt it may happen because of that. So I got Optfine what also disabled fabric and joint Cytooxien and first try the same happen.
Log with Fabric:
https://paste.labymod.net/ajiviyezonazatiloluj
Log with Optfine / fabric disabled:
https://paste.labymod.net/pujesodavefozidusewo
Operating System: Windows 10
LabyMod Version: 4.1.25
Minecraft Version: 1.20.1
Installed Addons: Optfine, Full Bright, ItemPhysics, KeyStrokes, Voicechat, BetterPerspective, Ressourcepack24, TnT Timer, Spotify, Laby's Minimap, Flux, Fabric, CustomNameTags, Laby's Waypoints, Hdskins, FriendTags, Badges, Chatlog, Globalchat, Global Tags, Quickplay
Komentari
-
Ichkanneshalt
2024-03-14 20:02:47small update:
This happens with Texturpacks in generall I think. It happen to me also with switching to fancy theme and back to the normale theme. This bug should also happen when you load texturepacks on you on but I never saw that.
-
Foorcee
2024-03-29 19:26:25[19:17:50] [Render thread/ERROR]: Failed to upload image labymod:remote/27/f05ad93b-ee98-472d-84c0-b4154317dda6.png
java.lang.IllegalStateException: Image is not allocated.
at epc.j(SourceFile:162) ~[1_20_4.jar:?]
at epc.b(SourceFile:414) ~[1_20_4.jar:?]
at epc.a(SourceFile:407) ~[1_20_4.jar:?]
at epc.a(SourceFile:396) ~[1_20_4.jar:?]
at epc.a(SourceFile:392) ~[1_20_4.jar:?]
at net.labymod.v1_20_4.client.resources.texture.VersionedGameImageTexture.upload(VersionedGameImageTexture.java:85) ~[LabyMod-4-snapshot.jar:?]
at net.labymod.v1_20_4.client.resources.texture.VersionedGameImageTexture.uploadImage(VersionedGameImageTexture.java:63) ~[LabyMod-4-snapshot.jar:?]
at net.labymod.v1_20_4.client.resources.texture.VersionedGameImageTexture.prepareImage(VersionedGameImageTexture.java:57) ~[LabyMod-4-snapshot.jar:?]
at net.labymod.v1_20_4.client.resources.texture.VersionedGameImageTexture.a(VersionedGameImageTexture.java:94) ~[LabyMod-4-snapshot.jar:?]
at geo.d(SourceFile:96) ~[1_20_4.jar:?]
at geo.a(SourceFile:68) ~[1_20_4.jar:?]
at gdy.a(SourceFile:76) ~[1_20_4.jar:?]
at geo.a(SourceFile:194) ~[1_20_4.jar:?]
at java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:718) ~[?:?]
at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?]
at com.mojang.blaze3d.systems.RenderSystem.replayQueue(SourceFile:227) ~[1_20_4.jar:?]
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:214) ~[1_20_4.jar:?]
at epf.e(SourceFile:287) ~[1_20_4.jar:?]
at evi.d(SourceFile:1349) ~[1_20_4.jar:?]
at evi.f(SourceFile:888) ~[1_20_4.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:265) ~[1_20_4.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:217) ~[launchwrapper-3.1.7.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:70) ~[launchwrapper-3.1.7.jar:?] -
Ichkanneshalt
2024-04-07 08:55:07Update to my bug report bc I saw it got approved by someone!
I noticed that I didn't get this issue anymore I tested it now and it works as normal.
I got ofc a log to see what whent wrong in the other logs. This log is longer bc i tried many times to see if it happen again.https://paste.labymod.net/ohihijihorawotakibaw
Addons are all the same. And also was played with opftine and not with fabric.
Version 1.20.1
Labymod 4.2.8 (Snapshot)