LabyMod UI-elements aren't rendering correctly, macOS.
Descrizione
LabyMod UI Elements aren't rendering correctly on Intel Mac's with AMD GPU's. This doesn't seem to be a driver problem, as macOS has static non- changeable/upgradeable graphics drivers. This issue could potentially be related to these elements not scaling properly on external displays.
This graphics related bug doesn't seem to leave any traces of itself.
No OpenGL errors, No Minecraft errors.
Affected LabyMod Versions:
- LabyMod 4.0.5, 1.8.9
- LabyMod 4.0.5, 1.12.2
- LabyMod 4.0.5, 1.16.5
- LabyMod 4.0.5, 1.17.1
- LabyMod 4.0.5, 1.18.2
- LabyMod 4.0.5, 1.19.2, 1.19.3, 1.19.4
- LabyMod 4.0.5, 1.20.1
Note:
- If launching Minecraft for the first time, these issues won't occur, if having set 'Gut-scale' to 'Auto'. The elements will just occasionally flicker.
- This issue seems to cause a lot of weird interface rendering, besides the examples below.
- This isn't a new issue, as it has been occurring since the beta releases of LabyMod 4.
Changing the 'Gui-scale', from 'Auto' to any of the available increments will instantly cause most UI elements to turn not-see through/black, and for these elements to flicker as shown in one of the images below (marked with a red arrow):
Disabling the LabyMod Main Menu causes everything to break.
Operating System: macOS Ventura 13.4.1
LabyMod Version: 4.0.5
Minecraft Version: See description
Installed Addons: None